Thursday, October 29, 2009

Dungeon on the Surface

I think the old players manuals were written like a spec sheet for a computer program. But when you look at all the computer RPGs, the role playing aspect has been discarded, and all that is left is click-and-kill.

I think it would be great to have a program to handle all the rules and restrictions, leaving the players free to play the characters. Perhaps this proof of concept from Carnegie Mellon's Entertainment Technology Center will be the future of gaming.

Unlikely, but still awesome.

Surfacescapes Demo Walkthrough from Surfacescapes on Vimeo.



I can't say I like how the dice are handled in this system, but it a great start.

Scheduling woes

The first big obstacle of setting up a Dungeon night is coordinating everyone's schedule. It must have been easier in junior high, when a Friday night was as free as an Aerial Servant. Now, as adults with "jobs" I'm finding it very difficult to secure four sequential hours in which to game.

The last time everyone in this game was together in the same room, it was for a wedding of two of the gamers. I hope it won't take a year of 'saving the date' to get us all together again.

Tuesday, October 20, 2009

Sports vs Dorks

Sports meets Dungeons and Dragons with disastrous results when John Madden is the substitute dungeon master for a gaming session. (Written and Directed by Matt Sloan and Aaron Yonda)